Looking because that Crimson Radio stations in Borderlands 3? As part of the crew challenges, you’re tasked through sabotaging radio stations across the planets to lug down the youngsters of the Vault’s transfer towers.

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The Crimson Radio terminal crew an obstacle is tasked to you by Moxxi and also they room scattered across the various Borderlands 3 planets. You’ll should unlock all 4 planets in stimulate to fully complete this crew challenge, and also you have the right to do the by pursuing the main campaign. Once you’ve unlocked the final planet, Eden-6, you’ll be able to fully roam the planets and also reap the rewards that the crew challenges, return you will not yet have access to every area in the game. Through sabotaging every one of the Crimson Radio stations, you’ll obtain XP and also Borderlands 3 Eridium come use towards your course build and skill trees.

It’s a fully optional mission, however the crew obstacles are pretty an easy to finish if you know where they are. Therefore if you occur to be in the area, or desire to waver by come check one more location off her list, here’s our overview to all 21 Crimson Radio station locations in Borderlands 3.


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Ascension Bluff

Take a left from the an initial fast travel suggest and you’ll see a huge radio tower. Look at for any kind of ledges through yellow paint and you should find straightforward route come the top.

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Atlas HQ

This one is in the area whereby you fight turn off Maliwan through turrets, when you’ve clearing it go to the edge of the platform facing the sea, and also look down and also to the left.

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Meridian Outskirts

Look around the swampy area whereby vehicles spawns and also you should have the ability to spot this in the centre. Getting up there is quite easy, too.

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Lectra City

This deserve to be a tiny tricky to acquire to. Head come the map marker, the rise up the structure opposite. To do the jump, you have to climb increase on the street light, and perform a running jump indigenous there.

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Athenas

Easily the most challenging piece that parkour in the game. To obtain to this Crimson Radio you should start by searching approximately the base of the tower for a nook through some straightforward to climb crates. Native here, watch for some yellow repaint on a tiny pedestal and also climb that, which should lug you to a increased area.

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Now go about the tower the opposite the one v the radio ~ above its roof, you need to climb up to a believe roof, then look to her left and make a tricky run onto a concrete communication – you should aim for the left side as the best side is blocked. Now there should be a very an easy path to monitor up, and also then basic gap throughout to the various other tower.

Floodmoor basin 1

The crimson radio location have the right to be uncovered in the expanse east of Floodmoor Basin. Surprisingly tricky to spot considering it’s in such an open area, you need to treat the basic of this tower like a Jacob’s Ladder, climate you require to very closely jump native beam to beam until you’re at the station’s control.

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Floodmoor container 2

Very straightforward to obtain to, just head come the lumberyard and keep her eyes peeled because that a large metal building it. The path to the optimal is pretty basic.

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The Anvil 1

You’ll come throughout this normally as you development through the key campaign, just look come the left together you get in a large, open swampy area. The Crimson Radio is at the very top, however getting up there is easy.

The Anvil 2

This Crimson Radio is located atop a safety lookout tower, and getting increase is a small tricky. Start on a huge concrete block to the left that the tower (with yellow paint on it) and also then jump to the ledge ~ above the 2 vertical pipes. Watch left and jump as much as the next set of pipes, leaf around, jump to the concrete ledge, then to the pipe that’s jutting out, and also finally look up and also grapple onto a beam that’s hanging from the top. One much more jump and also you’re house free.

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Jakobs Estate

This is covert in plain sight, in the first open area friend come across. The only reason you’re likely to miss out on it is that it won’t appear on your map unless you platform up to it.

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Ambermire 1

This is in a devious location. To actually access this Borderlands 3 Crimson Radio you’ll should backtrack come a set of logging buildings surrounding – look because that a pipeline connecting the 2 sites. Climb to the roof, run along the pipeline, next aim because that a slanted roof, climate another, and also finally drop under to the Crimson Radio.

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Ambermire 2

This is situated atop Tig’s large Rig, just follow the set of ladders and also jumps up to the top.

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Devil’s Razor 1

Located on the roof that an industrial facility, obtaining her will require every one of your parkour expertise. First, clear out the inner section of the building, then rise to the peak floor. About the edges you’ll point out a concrete angle that you deserve to run along, do so till you with a fuel tank, rise up, climate onto a stole beam that’s jutting out. One more jump and you should be able to reach the stairs come the roof.

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Devil’s Razor 2

This one’s top top the sheet of the map, however when you come at the map mite you may have actually a difficult time spotting it. Look a railing that’s spanned in blood and then jump off the edge. There’s a ladder nearby, too, but we favor our method.

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The Splinterlands

Stick to the best after start The Splinterlands because that the first time and you will come throughout a big shanty town – look for a radar dish.

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Carnivora

You’ll most likely want come return because that this after struggle Pain & Terror. Just return come the area where the car chase starts and head right and also look for a shipping container with a feet in it, you’ll have to do a to run jump from another shipping container to reach it.

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Konrad’s Hold

Head right after jumping over a damaged gantry to a new area and you must spot a train monitor suspended end a varkid nest. Run and also jump throughout to the damaged track come sabotage this radio mast.

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Cathedral of the twin Gods

This is in the automobile section the this area, simply hop turn off under the massive bridge and get all set for part tricky platforming up the side of the concrete building.

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Desolation’s leaf 1

Inside a Maliwan compound, obtainable by jumping top top a crate, then a wall, and throughout to a shipping container.

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Desolation’s leaf 2

This is an extremely easy to uncover if you just head right after leaving Typhon’s base.

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Tazendeer Ruins

This one is easy enough to monitor down but fiendishly an overwhelming to reach. To access this you need to head to the lowered course on the right and also look for a jump to the cliff listed below the shielded Maliwan base. Once you find that path, do your method to the radio is simple.

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If you’ve sabotaged every the Crimson Radio station in Borderlands 3, friend can try your hand at various other crew challenges, consisting of finding dead Claptraps. This is worth complying with all the way to the end as you’ll obtain a an extremely powerfulweapon as a reward for sabotaging every radio mast.